Godot Python MMO Tutorial Series


20 Nov 22—11 Dec 22

This is a completely free, five-lesson course intended for intermediate users of Python and beginners of Godot / networking.

I introduce my unique framework for an authoritative websockets MMO server, and teach how to integrate it with a relational database with Django , and a highly cross-platform game client with the Godot engine .

Videos which follow these posts are also published on YouTube .

YouTube Playlist

Accompanying blog posts

  1. Infrastructure setup and basic chatroom
  2. Login and registration
  3. Moving around!
  4. Optimising for mobile / bug fixes
  5. Avatar selection / adding graphics
  6. Security and deployment

Official GitHub releases

If you want to download the final, finished project (or the project as-is at the end of any lesson), you can download a release from the official GitHub repository .

Community

If you have any questions or feedback, I’d love to hear from you! Either drop a comment on the YouTube videos , email me , or join the Discord to chat with me and other students!

Thanks

Finally, I just wanted to say thank you so much for following along. This has been the biggest project I’ve undertaken so far and a lot of work has gone into this. If this series has helped you out and you would like to give something back to me feel free to buy me a coffee (or a beer) 🙂

Buy Me A Coffee